Wednesday, August 10, 2011
It has been a long time since I updated this blog with substantial content but I wanted to point out that Bethesda just released this new screenshot of Prey 2. It's a great shot but it's also a fantastic demonstration of some new graphical features I added to our latest build of the game.
First, there's the depth of field in the background which is HDR circular bokeh DOF.
Secondly, in the puddles on the ground, you will see screen space reflections. They aren't planer reflections, they work on every surface and run on every platform. SSR really adds a ton of dimension and accuracy to our wet, metal filled, alien noir city. I can't talk yet about how it works unfortunately.
So, check it out and tell me what you think. Hopefully in not too long I can start talking about how some of the tech works but for now you just get a glimpse.